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onlineXR Rendering Optimization – from 5 to 72 FPS

8. Mai 2021 um 19:0020:00

1700 Euro

From 5 to 72 FPS. Be challenged with a nightmare scenario and learn to optimize your app/game to run on Quest 2!

Reduce rendering time, master lighting, geometry, texture optimizations and rendering pipelines for smooth performance. Learn professional techniques for creating high-fidelity visuals without taking a hit to performance.

Day-by-Day curriculum:
https://xrbootcamp.com/deep-dive-rendering-optimization-request-curriculum/

Instructor:
Ruben Torres is a game developer specializing in optimizing games and experiences made in Unity. He worked on 10+ games and experiences for well-known clients like Ubisoft, Wooga, Audi and Volkswagen. Some of the projects he worked on are Star Trek Bridge Crew (Oculus Quest), Anne Frank House VR, Diamond Dash, Time Stall, Catan Universe, Jelly Splash and Blackguards Definitive Edition. Additionally, he publishes content on optimization on thegamedev.guru platform, which often gets featured on Gamasutra, Gamedev.net and Unity.

Details

Datum:
8. Mai 2021
Zeit:
19:00 – 20:00
Eintritt:
1700 Euro
Veranstaltungskategorien:
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Veranstaltung-Tags:
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Webseite:
https://www.eventbrite.com/e/xr-rendering-optimization-from-5-to-72-fps-tickets-143312699141

Veranstaltungsort

Online Event
online,

Veranstalter

XR Bootcamp
Webseite:
https://xrbootcamp.com/
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